/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.controllers.observer;

import com.aionengine.gameserver.controllers.attack.AttackStatus;


/**
 * @author kecimis
 */
public class AttackerCriticalStatusObserver extends AttackCalcObserver {

    protected AttackerCriticalStatus acStatus = null;
    protected AttackStatus status;

    public AttackerCriticalStatusObserver(AttackStatus status, int count, int value, boolean isPercent) {
        this.status = status;
        this.acStatus = new AttackerCriticalStatus(count, value, isPercent);
    }

    public int getCount() {
        return acStatus.getCount();
    }

    public void decreaseCount() {
        acStatus.setCount((acStatus.getCount() - 1));
    }
}
